MOBILE OBJECT

ARCHITECTURE & NAVIGATION

ONE TASK ONE SCREEN

DESIGN FOR THUMBS AND ONE EYE BALL

DESIGN FOR ACCESSIBILITY

CLARITY & CONSISTENCY

CONSIDER PAGE TRANSITIONS

MICRO INTERACTIONS IMPROVE COMMUNICATION

LEVERAGE ON NATIVE FEATURES

DESIGN FOR SPEED

SECURITY

IOS/ANDROID DESIGN GUIDES

DESIGN FOR PERSONALISATION

DESIGN FOR DIFFEENT SCREEN STATES

PRIORITISE FEATURES

BE MINIMALISTIC

MINIMIOSE TYPING & MODALS

FEEDBACK LOOP

DO A SPIRAL DESIGN APPROACH

NO MODALS OR FEEDBACK ON LANDING PAGE

USE SKELETON SCREENS FOR LOADING

TAKE CARE OF FONT SIZE AND CONTRAST

OPTIMISE VIDEOS FOR PORTRAIT

BE WEARY OF REACH AREAS

CONTROL NOTIFICATION CHANNELS & FREQUENCY

DESIGN FOR INTERUPTION

BE WEARY OF DATA AND CONNECTIONS

DESIGN FOR LAYERS

REMEMBER AESTHETCICS HAS CULTURES

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