MOBILE OBJECT
ARCHITECTURE & NAVIGATION
ONE TASK ONE SCREEN
DESIGN FOR THUMBS AND ONE EYE BALL
DESIGN FOR ACCESSIBILITY
CLARITY & CONSISTENCY
CONSIDER PAGE TRANSITIONS
MICRO INTERACTIONS IMPROVE COMMUNICATION
LEVERAGE ON NATIVE FEATURES
Geo Location
Camera
Biometric Sensors
DESIGN FOR SPEED
SECURITY
IOS/ANDROID DESIGN GUIDES
DESIGN FOR PERSONALISATION
DESIGN FOR DIFFEENT SCREEN STATES
PRIORITISE FEATURES
More effort on most used features
BE MINIMALISTIC
MINIMIOSE TYPING & MODALS
FEEDBACK LOOP
DO A SPIRAL DESIGN APPROACH
Iterative & Incremental
NO MODALS OR FEEDBACK ON LANDING PAGE
USE SKELETON SCREENS FOR LOADING
TAKE CARE OF FONT SIZE AND CONTRAST
OPTIMISE VIDEOS FOR PORTRAIT
BE WEARY OF REACH AREAS
CONTROL NOTIFICATION CHANNELS & FREQUENCY
DESIGN FOR INTERUPTION
BE WEARY OF DATA AND CONNECTIONS
DESIGN FOR LAYERS
REMEMBER AESTHETCICS HAS CULTURES